PressSpotting: Are You Done With That Game?

In a perfect world, every game reviewer would be able to play every game to completion before crafting a thorough and well-researched critique of the gameplay and narrative. Of course, in a perfect world every game would be perfect, so there would be no need for reviewers at all. Unfortunately, we don’t live in a perfect world, and practically every professional reviewer admits to falling short of the ideal, play-it-to-the-finish standard at one time or another. The reasons behind these lapses range from the practical to the personal.

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