Month: April 2005

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Nintendo's Fictional PR People

Yesterday evening I ran down to my local UPS center to pick up a review copy of Pokemon Emerald that had been shipped to me for review on another site. With the game came a one-page letter from Scott, a Pokemon trainer who “spends most of [his] time traveling throughout the Hoenn region [the setting […]

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The Invisible Source

Go ahead. Try to find a source referenced in this GamesRadar story. I dare ya! Who’s saying this stuff? Microsoft? An analyst? The janitor? God? Heck, I’d even take a reference to “anonymous sources” at this point, just to have some idea where the “latest word” referenced in the lead is coming from. How can […]

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The Ombudsman Asks: Breaking the Law

I’m hoping you readers can help me out with a slight ethical dilemma I’m having with an article I’m working on. Without going into too much detail, the article is a composite review of a few accessories, peripherals, and other game-related Apocrypha. One of these products is, without little doubt, totally illegal. As far as […]

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Reinventing the Tips Section

I have a confession to make. I usually skip the “tips” section of video game magazines. Also known as the “cheats”, “codes” “hints” or “strategies” section, the tips section has become sort of an anachronism to me. In the Internet era, there just doesn’t seem to be much point anymore to printing codes and strategies […]

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Heck, Anybody Can Do It

G4TV is sending one lucky super-fan to E3 to be a roving reporter at the biggest video game event of the year. The contestant who sends in the best five-minute video explaining why they should go will “get to take a camera crew on the conference floor, talk to developers, play the newest games, and […]

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Giving Voice to the Voiceless

(Thanks to Brian Crecente, editor of Kotaku and my evil twin, for pointing me to this story) IGN got it right. The Washington Times got it wrong. Gamespot got it right. The New York Post got it wrong. What is it? It’s the answer to this question: Will Al Pacino be providing the voice of […]

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Interview Question of the Moment

[Interviewer:] If anyone states they wish Psychonauts was laid out like GTA, do we have permission to schedule a lobotomy? [Psychonauts creator Tim Schafer:] But it is laid out like GTA3. You can totally drive around and kill hookers and steal money. Except the hookers have all been replaced with squirrels, and instead of driving, […]

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EA Drafts a Prime First Round Position for Madden

Remember last week when I theorized that Microsoft’s pending Xbox360 unveiling on MTV could prompt “large developers, [to] deny access to the press and decide to spend their effort on their own 30-minute prime time informercial instead”? This could be the first step. Sure, this is only a 60-second commercial, and it’s not the first […]

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Breaking In from the Outside

I came across this article by general freelancer Melissa Brewer while surfing the Web the other day. It’s a little outdated, and the main focus is on writing for games rather than writing about them, but it still provides a good outsiders look at what it takes to break into video game writing. Surprisingly, Brewer […]

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