In a way, Wii Sports Resort and its included Wii MotionPlus accessory represent an admission of failure on Nintendo’s part.

Since late 2005, Nintendo has been promising that the Wii Remote would change the way we played games by replacing button-presses with real-world motions. The original Wii Sports, packaged with the Wii, single-handedly sold millions of Wii systems at $250 a pop, many to people who had never before considered picking up a game console.

But Wii Sports‘ proof of concept for a marvelous, motion-controlled future was aided by a significant helping of smoke and mirrors. Extended play showed that the Remote wasn’t accurate enough to detect the angle of a tennis racket as it made contact with the ball, or correct swinging form in Baseball or Golf. The cracks in the motion-control scheme really started to show in the Boxing mini-game, with matches that universally devolved into a mess of random Remote- and Nunchuk-swinging that had little to no correlation to the action on-screen.

There was a ray of hope in the original Wii Sports: The bowling mini-game, unlike the others, showed the real promise of motion controls by accurately detecting the angle and power of your Remote swing as you hurled the virtual ball down the lane. Here, finally, was a game where the Wii Remote was used in a way that couldn’t be emulated by a traditional controller — where how you moved the Wii Remote was just as important as the fact that you were moving it at all.

(full article)