Back in 2004, Namco’s Katamari Damacy proved that the videogame market was still safe for a certain type of playful, nonthreatening game. Amidst the metal walls and gray skies of countless first-person shooters and Grand Theft Auto-style crime simulators, this quirky Japanese game — with its simple graphics, bright colors and basic roll-around-and-pick-up-stuff gameplay — managed to become a minor hit. But Katamari‘s success didn’t really ripple across the gaming market, and the dark and gritty games it stood against continued to dominate.

Now, in 2008, de Blob injects a similarly fresh, carefree experience into a depressingly realistic gaming space. While de Blob never quite rises to the level of Katamari‘s unique, intensely memorable experience, it ends up being an enjoyable way to spend some time.

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