The best description I heard for the experience of attending the Electronic Entertainment Expo (a.k.a. E3) was "a rock concert in the middle of a battlefield." Indeed, the 10,000 square feet of the Los Angeles Convention Center were so full of flashing displays, thumping sounds and distracting stage shows, it could lead to a bad case of sensory overload for the unprepared. The show floor itself is so massive — over 1,000 completely new games were shown — that three days isn’t nearly enough to experience it all. Three weeks might not be enough. Picking out hints of the industry’s direction in such a massive, confusing environment is a bit like guessing the plot of a movie based on the trailer. Still, based on my own spotty experience at this year’s show, I did notice some trends.

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