Nintendo’s original Super Mario Kart for the Super NES took an odd idea and turned it into an instant classic. By taking the various characters, items and environments from the Mario universe and putting them into a racing game, Nintendo succeeded in creating one of gaming’s first successful spin-offs.

Since then, many developers have tried to beat the best by introducing their own mascot racing games, including Nintendo itself with 1997’s Mario Kart 64. Despite these developers’ best efforts, many game critics still consider the original Super Mario Kart the best game in the mascot racing sub-genre. I agreed with those critics until I played Nintendo’s Mario Kart: Super Circuit for the Game Boy Advance.

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