Month: June 2008

Columns
PressSpotting
Uncategorized

PressSpotting: Covering pro gaming

The media tend to come at video games from a lot of different angles. Various stories might alternately treat gaming as a multibillion dollar business, a growing cultural phenomenon, an art form worthy of critique, or the leading edge of a technological revolution. But there’s another potential gaming angle that gets comparatively little coverage or […]

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Columns
PressSpotting
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PressSpotting: Qore Values

When a console maker and a publishing house get together to create an “official” editorial product, the result usually straddles the fuzzy line between editorial independence and official access. Even if the actual content is fair and duly critical of the licensing company, there’s still the problem of perception. Without clear lines of division between […]

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Columns
PressSpotting
Uncategorized

PressSpotting: Bias or No Bias?

“This article is awful! The author is so biased!” It’s a quote that should be familiar to anyone who’s ever read a comment thread on a major video game Web site. The accusation can apply to a review (which is, by definition, supposed to be biased in one direction or another), a news story (which, […]

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