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Press Pass: Mid-January Roundup

In this issue: Do We Need Physical Conferences in a Digital World? How the Spike TV Video Game Awards Are Hurting the Game Industry News Bytes Quote of the Moment (full article)

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Press Pass: Kill Screen Seeks to Redefine the Videogame Magazine

The idea behind the next great experiment in reviving the American videogame magazine didn’t come from the board room of a powerhouse publishing giant. It wasn’t spun off from an existing lifestyle magazine or adapted from a successful Web property. It wasn’t the product of a focus group or a marketing survey or a know-nothing […]

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Press Pass: Q4 Roundup

Covered in this issue: Activision’s unorthodox early review access On the spoke missing from IGN’s MusicHub News bits (full article)

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Press Pass: Building a Better Aggregator

Can a review-aggregation site actually shift the focus away from numerical scores and toward the critics themselves? CriticDNA aims to find out. Review aggregators like Metacritic and GameRankings have a bit of a mixed reputation in and around the game industry. Millions of gamers love aggregators for distilling dozens of reviews into a single number […]

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Press Pass: Wasting Time With Robert Ashley of “A Life Well Wasted”

Head on over to the iTunes Podcast directory and search for “video games.” Pick one podcast at random. Ninety-nine times out of 100, that podcast will adhere to a certain standard format: a bunch of videogame fans sitting around a microphone and rambling about videogames. Likely they’ll talk about what’s in the news that day […]

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Press Pass: The Review Copy Revue

How do PR people decide which journalists get early copies of games for review? Press Pass investigates. When I was growing up and dreaming of a position as a game journalist, I envisioned three primary perks to the job: 1) getting to play games all day, 2) getting to see games months early at the […]

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Press Pass: Will Recently Revealed World of Warcraft Rag Wow Readers?

The consensus seems to be that right now is not a good time to be in the print magazine business. Across the industry, newsstand sales fell 6.3 percent in the first half of 2009 and overall circulation has been flat. The narrower gaming niche is still reeling from the January shuttering of Electronic Gaming Monthly […]

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Press Pass: Top 10 Good Things the Internet Has Brought to Game Journalism

I was bit surprised to see last week that Bitmob’s Dan Hsu had compiled a list of the Top 10 Bad Things the Internet Brought to Gaming Journalism. Sure, the list made some good points, and was generally fair about considering opposing points of view. But overall, focusing a list solely on the problems caused […]

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Press Pass: Dan “Shoe” Hsu Takes on the Bitmob

What do you do when you’ve spent nearly a third of your life writing about games for a single company, only to see that company decline and be sold off as a faint echo of what it once was? If you’re Dan “Shoe” Hsu, the answer is simple — take a short break, then finally […]

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Press Pass: The Unlikeliest E3 Journalists

Matt Clark is a 29-year-old union staff representative and gamer from Dayton, Ohio. Like most gamers, he’s always dreamed of being able to go to E3. Unlike most gamers, he actually got to live out his dream this year. Clark was one of a handful of gamers that won the chance to help cover E3 […]

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