Quotes/Appearances

Outlets that have solicited my expert opinion.


One part of the economy that does not appear to be struggling is the game industry. The Electronics Entertainment Expo is underway this week in Los Angeles, and already the headlines are pouring out of the annual gamers’ summit. The expo is the game industry’s biggest. We talk with Kyle Orland, game industry blogger and co-host of the NPR podcast, “Press Start”

(Listen)


Ohio University journalism student Meghan Ventura did an interview with me on video game journalism issues. She’s posted excerpts from the event on her blog. Check it out!


Playing for a living
Laurel man quits job to find success as video game reviewer
by Anath Hartmann

You could say Super Mario Brothers changed Kyle Orland’s life and he hasn’t put his joystick down since turning his childhood love into a full-fledged career.

In 1997, the then-14-year-old received a manual on the Web language HTML as a gift from his mother that he utilized to create a Web page about the digital, mustachioed Nintendo duo and their video games.

‘‘When I went into college, I planned to make video games,” said Orland, 25, a 2004 University of Maryland, College Park graduate. ‘‘But I didn’t quite have the skills, I think. So I went into journalism, which seemed kind of like a natural transition because I liked to write and I’m very passionate about ”

(full article)


Video-Game Publishers See Another Blockbuster Year
By Priya Ganapati

“Spore has been hyped for years and years now,” says Kyle Orland, a blogger for games blog Joystiq.com.

“EA has a lot of franchises and is not going to fail if Spore doesn’t meet expectations,” he says. “Yet it will be watched very closely because it’s all about expectations in the industry.”

“With Little Big Planet, the idea was not to put big developer resources into it,” says Orland. “You are counting on the people playing it to make the game good and that’s a trend we could see more of in 2008.”

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Game News in a Duel of Print and Online
by Cate Doty

Magazine publishers say that readers want longer features and in-depth articles as a counterpoint to the short, bloglike pieces they find online. But Kyle Orland, a freelance journalist who writes a media coverage column for Gamedaily.com, wondered if that strategy was working, saying that when a large feature is published, it doesn’t get read.

“Attention spans are just getting so small that readers don’t know what they want,” Mr. Orland said.

(full article)


NPR’s News & Notes 

The Electronics Entertainment Expo is underway, and gaming industry heavyweights are showing off some brand new technology and software.

Pro gamers and expo attendees Ralph Cooper and Kyle Orland are co-hosts of the NPR podcast, Press Start.

(Listen) 


Kevin, Rebecca Swanner and Kyle Orland talk about how this year’s E3 is different from years past.

(Watch Video)


Kevin, Kyle Orland and Steve Butts juxtapose the finer points of single player and multiplayer games.

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Used Video Games Keep Some Retailers Afloat
by Kyle Kennedy

Kyle Orland, a Maryland-based freelance gaming journalist, said the secondhand games industry may become even more crowded while publishers find ways to supplement the existing model with their own. He pointed to services like Microsoft’s Xbox Live Arcade and the Nintendo Wii’s Virtual Console, which already offer discounted classic games via direct download.

But Orland also suggests that the new and used sides of the industry may be necessary to ensure each other’s success.

"I know a lot of people complain that it’s significantly eating into new game sales. You hear it most from publishers, and sometimes you hear it from developers that their game would have sold better but people waited to buy it used," said Orland, co-author of "The Videogame Style Guide and Reference Manual." "But the fact that you can buy a new game, beat it, and sell it back for $20, I think that adds value to the new game sales, and it’s not taken into account more often."

(full article)


 

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