Filed under News/Features , Published Works , The Escapist , Video Games.
The game I played most on the E3 show floor this year wasn’t featured in any press conference. It wasn’t promoted with gaudy, costumed booth babes or sequestered behind closed doors, to be played by a select few. In fact, it wasn’t highlighted on even one of the hundreds of demo stations publishers set up for the show. Yet I and hundreds of other attendees found themselves sampling the title in a way only a gathering like E3 could make possible.
The game in question was the Nintendo 3DS’ StreetPass Mii Plaza, a title that shows off both Nintendo’s penchant for unique ideas as well as its seemingly utter inability to provide a meaningful online experience.