Visual effects veteran and innovator John Gaeta says he can’t show you everything he and his team at the recently unveiled Float Hybrid is currently working on.

But the stuff he can show you includes some of the most interesting uses of the Kinect’s motion-sensing technology yet, and represents the tip of what Gaeta says will be possible with the advanced motion-sensing technology of the future.

Gaeta, who is best known for his graphical effects work on movies like The Matrix trilogy, says he’s been interested in branching out into interactive media for quite some time.

Float Hybrid was not established as a game developer — Gaeta says the company “did not begin with a mandate to do anything in particular,” but was created as a place to explore how to “create more depth to an interactive experience overall.”

One of Float Hybrid’s main focuses, as shown in multiple demos on its YouTube channel, is letting players easily navigate and interact freely in 3D worlds using the Kinect.

For example, the Float Hybrid team has developed a system that allows players to guide an avatar freely using just the upper body — lean forward to move forward, back to move backward, or twist at the shoulders to turn. Float’s demos also show players using outstretched arms to aim and fire projectiles, both from first- and third-person perspectives, and even dueling over a network.

“Everything that you’re looking at can be done seated,” Gaeta says of the team’s control scheme. “One of the abilities of our company is we can scale and tune to a very refined amount of space and movement and still have fluid interaction. We can do everything sitting with minimal motion.”

(full article)