When Lenovo-backed Eedoo first announced a motion-controlled 3D system called the eBox, Microsoft’s Kinect had yet to sell a single unit. Now that Microsoft’s depth-sensing camera has sold upwards of eight figures, Eedoo’s decision to jump on the motion-control bandwagon seems a bit prescient.
But Eedoo’s system — now called the iSec and targeted for a Chinese launch later this year — is using depth-sensing hardware that’s fundamentally different from that powering Microsoft’s Kinect. That hardware comes from SoftKinetic, a Belgian company founded in 2007 that sees depth-sensing camera technology revolutionizing all sorts of computing tasks, from home automation to sports.
“It’s only been a relatively short time since the release of Kinect,” said Virgile Delporte, VP of marketing and business development at SoftKinetic. “3D cameras, combined with color and audio, will become familiar input devices, not only for video games but also for smart TVs, PC and mobile devices.”
Filed under Gamasutra , Interviews , Published Works , Video Games.
Filed under Gamasutra , Interviews , Published Works , Uncategorized , Video Games.
Making social games that are more than the casual, strategy-free clickfests many people assume come from the space is nothing new for Kabam, the creators of Facebook strategy titles likeKingdoms of Camelot and Dragons of Atlantis. The company says it’s trying to perfect that strategy with today’s wide release of Global Warfare.
“We were looking to utilize our engine in a much better way, to branch out into new themes and continue to augment our success in the strategy genre,” Kabam general manager Bryan Bennett tells Gamasutra.