The writing is on the wall for the $60 PC game, and Stardock founder and CEO Brad Wardell says he has read that writing loud and clear. That’s why his company is today announcing a new set of free-to-play-focused features for their Impulse: Reactor middleware.

“The idea is that the PC game market is slowly moving over to a model that is more akin to what you’re seeing on mobile device, which are much less expensive,” Wardell said in an interview with Gamasutra.

“In an age where you’re used to spending only five, six bucks for a game, it’s really hard to go back to the PC and pay 60 bucks for a game, especially if it’s becoming increasingly loaded with features and content you’ll never make use of.”

(full article)