“Will money pay for all the days I lived awake but half asleep?”
-Primitive Radio Gods, “Standings Outside a Broken Phone Booth With Money in my Hand”
February 2008
“Those left standing will make millions writing books on the way it should have been.”
- Incubus, “Warning”
Media Coverage: One-Issue Review: PC Gamer 172
Friday, February 22, 2008Filed under > Published Works , ) Video Games , ] Editorials/Columns , } GameDaily.
A die-hard console gamer since the age of five, Media Coverage dives bravely into the world of PC gaming journalism to see what he can extract from its vile innards.
Media Coverage: Love in the Time of Game Journalism
Thursday, February 21, 2008Filed under > Published Works , ] Editorials/Columns , } GameDaily.
In a special Valentine’s Day edition, Media Coverage looks at how game journalists balance their love of gaming with their love for that special someone in their lives.
Joystiq: GDC08 exclusive: Mova brings lifelike motion capture to Unreal Engine 3
Tuesday, February 19, 2008Filed under > Published Works , ) Video Games , ] News/Features , } Joystiq.
Traditional, point-based motion capture (the kind brought to you by guys in black suits with reflective balls) has been great for developers that want to capture basic skeletal motion for their in-game characters. But for realistic facial work, even setups with hundreds of reflective dots leave developers with rough, blocky data that requires a lot of post-production work to even start approaching the uncanny valley.Enter motion capture company Mova, whose Contour Reality Capture system uses an array of cameras to create 100,000 polygon facial models that are accurate to within a tenth of a millimeter — no special reflective balls required. At this year’s GDC, the company is trying to attract the game industry’s attention by unveiling examples of their facial modeling running in real-time on the popular Unreal Engine 3.
It’s been a long time coming, but my daily one-hour gaming project, Games for Lunch, has finally relaunched on Crispy Gamer. Get the details.
Media Coverage: Taking out the Trash: Winter Doldrums Edition
Thursday, February 7, 2008Filed under > Published Works , ) Video Games , ] Editorials/Columns , } GameDaily.
Media Coverage sweeps out a bunch of detritus that’s accumulated during a surprisingly busy first quarter of 2008. GameSpot, Fox News and more make the list…
If you live in a Super Tuesday state, get off your butt and make your voice heard, people!
OK, so this video doesn’t discuss the issues or anything, but the Clinton/Obama divide on “the issues” isn’t wide enough to fit a needle’s thread through. It’s a bit over the top, but I think it captures what’s so special about the Obama candidacy, and why he’s going to surprise people on Tuesday. If this message can get to a professional cynic like me, I can’t imagine how others are responding.
