November 2007


Why are some video game journalists leaving high-profile editorial positions for new, unproven outlets? Media coverage investigates.

(full article)


In this episode of Press Start Kyle Orland and Ralph Cooper have a laid back conversation about Rock Band with Harmonix CEO Alex Rigopulos.

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The comic book and videogame industries are pretty similar. Both rely on niche support from big-spending, highly dedicated fans. Both are slowly expanding in the mainstream market. Both have been revolutionized by the internet and are struggling to find a business model that includes digital downloads.

Yet while independently owned specialty shops dominate the brick-and-mortar comic book business, the videogame retail space has increasingly become synonymous with one name: GameStop. The slow conglomeration of mini-chains like Babbage’s, Software Etc. and FuncoLand came to its monolithic conclusion in 2005 when GameStop’s merger with EBGames gave them a full 25 percent of the videogame market (a share that’s surely increased with the chain’s nonstop expansion in the years since). The remainder is almost entirely taken up by big box retailers that sell videogames alongside unrelated products like electronics and home supplies. For most consumers, the small, mom-and-pop game shop is a thing of the past, if it was ever a thing at all.

(full article) 


Media Coverage talks to Future U.S. President Jonathan Simpson-Bint on the publisher’s burgeoning monopoly on the market for official system magazines.

(full article)


A photo gallery detailing the ten biggest moments in the console wars thus far.

(full article) 


A look at video game’s battle royale between the Nintendo Wii, PlayStation 3 (and the two-year-old Xbox 360) on their one-year anniversary.

(full article) 


Game News in a Duel of Print and Online
by Cate Doty

Magazine publishers say that readers want longer features and in-depth articles as a counterpoint to the short, bloglike pieces they find online. But Kyle Orland, a freelance journalist who writes a media coverage column for Gamedaily.com, wondered if that strategy was working, saying that when a large feature is published, it doesn’t get read.

“Attention spans are just getting so small that readers don’t know what they want,” Mr. Orland said.

(full article)


Media Coverage has it on good authority that high-placed sources close to the situation (who asked not to be named) suggest that this column might be delayed until Holiday 2009.

(full article)


In this episode of Press Start Kyle Orland and Ralph Cooper interview Ted Lange Associate Producer at RedOctane about Guitar Hero III: Legends of Rock!! We here at Press Start would like to take this time to apologize to all those we shredded in the process for prepping for this interview.

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Unlike most holiday season magazines, this week’s Media Coverage column is filled with extra content, not extra ads.

(full article)