September 2005


The Terrapin Anime Society is looking to raise awareness of their club among the university population and increase their declining membership after losing many members to graduation last year.

About 20 people were in and out of the club’s first meeting earlier this month, down from crowds of 100 or more that filled Hornbake Library’s fourth-floor viewing gallery in years past.

(full article)


A lot of licensed games are absolutely horrible. Developers and publishers know that fans of the property being made into a game will buy it based on the characters on the cover, so they tend to throw these characters into the most derivative, cheaply-produced game they can make as quickly as possible.

One Piece: Grand Battle does not fit this pattern. There is actually a decent game underneath the anime-licensed shell. But this only makes it more frustrating, as every good element seems to have an accompanying annoying flaw that keeps the game from being anything more than an aggressively average fighting game.

(full article)


For a gameplay movie to be flawless, it must be as fast as possible, it must not miss a shot, have no wasted efforts, and so on. Creating a such movie involves planning and carefulness.

The game is played at slow speed (the emulator slows the game down), doing small segments at time and optimizing then as well as possible, redoing until it goes well. The finished (and unfinished) product is reviewed many times, at full speed and at slow motion, to find things to improve and to invent new strategies and then played again.

(full article)