March 2004


Chris is right in theory. The EyeToy and EyeToy: Play have the potential to be "the killer app that can draw people who have never played a videogame in their life before towards the PlayStation 2." But in practice, there are still some problems preventing both the peripheral and the game from becoming a revolution in the way we play games.

(full article) 


Today we take a look at the web-based work of Gonzalo Frasca, a game researcher and developer based in Uruguay. Frasca’s issue-based simulations are somewhat unique in that they are not necessarily intended entertain the player, but rather to engage them in the social and political issues of the day. "If you are… interested in designing videogames with social or political content, you simply can’t rely on gameplay," Frasca says in a post on his site, Ludology.org. "Gameplay, if good, becomes addictive and makes everything else invisible."

(full article)